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About Varied / Student Premium Member Myric AllenMale/United Kingdom Groups :iconancerious-galactic: Ancerious-Galactic
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The Union of Worlds stands tall and none will oppose the keepers of PEACE!



Dec 21, 2014
7:46 am
Dec 21, 2014
6:46 am
Dec 20, 2014
7:07 pm
Dec 20, 2014
6:56 pm
Dec 20, 2014
3:16 pm

Union members and allies

Member races of the Union:

Humans: Intergral members of the Union
Skia (Shadows) technically a member though more complex
Cylaurians: Intergral members of the Union
Godoroks :iconazgoroth216: Official members
Violar: Intergral members of the Union
Nakai: Anceints technically members/Allies (CURRENTLY REBELLING)
Rhinos :iconpaintdrawer: elite faction
Jorgal: Member faction
Elysian: Member faction
NUSSR :icontoravich12: Ally

:iconmijity: Wolf and Sicarii Order
:iconaltairflame: Himself
:icontenebraesrising: Tenebrae Collective
:iconjudgementnollid: Mars Empire
:iconthe-port-of-riches: ICS
:iconsoundwave3591: Spartan Empire
:iconrailmachanic: Railinea
:iconcrystalnexus: The Nex
:iconthekorpsofkrieg: Templars
:icontarget21: IRS
:iconchimerasblood: Chimera
:iconcommodorehorton: Flux Ascendancy
:icondaniellandrom: Carnaith
:iconsartanis: Vitasi Hive Mind
:iconwyvern-1: Ostech Combine
:iconvoughtvindicator: Hjermsdclare
:iconlordnagaetros: The Drakes
:iconjb1992: Eramon Empire
:iconmeowmeowmeow21: Trinova
:iconmadcomm: 7th Legion
:iconmendeddragon: USM

Please check them all out!

If you are not on here and you should be please let me know

If you could choose one power what would it be? 

16 deviants said To once per day turn one of your creations into reality
4 deviants said To influence anyone by touch into doing whatever you wanted (unless its bad)
4 deviants said To be Immortal
1 deviant said To have perfect recollection and to once a week relive a moment of your life for an hour (but cant change anything)
1 deviant said To be able to visit other star systems without the need for any survival equipment
No deviants said Flight
No deviants said To once per day turn back time by 15 minutes


Artist recognition

Sun Nov 23, 2014, 9:29 AM
Well I feel like doing a journal recognising some amazing artists I know:

:iconvampscarlet: Awesome artist and has only rescently come back to DA, does epic anime work and is slowly getting into digital check her out.

Lisa by VampScarlet
Makenshi by VampScarlet
Nightcore Anyone by VampScarlet

:icontenebraesrising: Another absolutely fantastic artist and awesome freind, does unbeleivable work and you should really check out his gallery and the awesome world he has created!

The Citadel of Aldebaran by TenebraesRising

Tenebrean Sub-zero units by TenebraesRising
Tenebrean Basic Infantry and gear concept by TenebraesRising

:iconmadcomm: Another brilliant artist, doing alot of 3D and vectoring and creates awesome characters and funky ship designs, also does commision work check him out :)

PROTOTYPE Spirit Of Intuition Leviathan Class by madcomm

Seraphim Thalos by madcomm
<da:thumb id="495071424"/>

:iconjb1992: Absolutely astounding artist capable of amazing 3D work and is a really nice guy, does epic work and im pretty sure takes commisions too :) please check out his work!

The dusk of war by JB1992
Chapter 1 The planet Dumu by JB1992

The Horizon Heavy Battlecruiser. by JB1992

:iconflavoredpickle: Again another absolutely amazing 3D artist and one that takes commisions, his rendering work is something to truly appreciate and he too is an uber nice guy please check out his gallery!

Domina class destroyer by Flavoredpickle
Draken Shrike Orthos by Flavoredpickle
A'zores Orthos by Flavoredpickle

:iconvoughtvindicator: An awesome digital artist who while we all know what he is really like is a nice guy, he takes commisions (I think) but either way check him out :)

Rough sketch - AI trooper by VoughtVindicator
Patrol by VoughtVindicator

A/FX-653 by VoughtVindicator

:iconlordnagaetros: An awesome and talented traditional artist with an epic race and awesome characters which are well worth a read I would highly recomend giving him a good visit :)

Charitus (original) by LordNagaetros

High King Tsorrid by LordNagaetros
Soul Eater by LordNagaetros

:iconchimerasblood: Astounding digital artist and produces some of the most awesome photoshop work ive seen! Also takes Commisions when able :) Please check her work out its well worth it :)

Frostfall by ChimerasBlood
Evening in the Tavern - commission by ChimerasBlood
Lorem Ignis by ChimerasBlood

:iconrgnldm: Probably the best Digital artist I know, Produced my absolutely epic icon of Emperor Myric and I would appreciate if you checked him out and gave his gallery a good look through :)

The Emperor by Rgnldm
Sicarian Fighter by Rgnldm
Harpy by Rgnldm

:icondaniellandrom: Awesome sprite artist who takes requests, has improved a load since I first met him and his work is real good please give him a visit too!

Updated Carnaithian vehicles! by daniellandrom

HIBT Mk. II A series by daniellandrom
Shadowblade HVAP/R 22X by daniellandrom

:iconluckymarine577: Absolutely awesome sprite artist for military vehicles and characters, has an epic universe im currently doing crossovers with please check him out too!

Character Concept Lori & Roladryn by Luckymarine577
Nato Alliance Ground Vehicles Tanks Example by Luckymarine577
NATO Alliance and Union OF Worlds Cross Over by Luckymarine577

  • Mood: Neutral
  • Listening to: Fury OST Airfight
  • Reading: The Lost Stars Imperfect Sword
  • Watching: RWBY season 2
  • Playing: Wargame Red Dragon
  • Eating: Pizza
  • Drinking: Blackcurrant


Seraphim Union of Worlds MBT by EmperorMyric
Seraphim Union of Worlds MBT

Seraphim Union of Worlds Main Battle Tank:




The battle tanks of the early 21st century were extremely advanced, boasting the best armour weapons and electronic warfare capabilities they were a force to be reckoned with. Alas the world policies of combat rapidly changed to the strike first yet remain unseen tactic and many questioned the armoured tanks role in future warfare. With the tanks future uncertain the third world war soon saw that the world was reduced to ash. What evolved after were wars of rapid dominance and the tank resurrected from the old world played major parts in the wars of unification. The coalition forces needed a tank which would prove effective in combat and so looked to the pre-war Abram’s and Challenger tanks, deciding to combine the two awesome designs into one. They dubbed it the Seraphim and so the Unions MBT starts here. The seraphim performed incredibly well, both against the pre-war tanks of prophet Xing and the Tripod robot walkers of the AI E.R.A. The seraphim then went to the stars and was at the fore front of campaigns and assaults. Fighting from the heart of the empire all the way out to the outer rim the Seraphim is renowned for its capabilities, robustness and history throughout the Union. The Seraphim is the mainstay of the Union armoured brigades and the rapid Blitzkrieg doctrine of the Unions army makes the Seraphim’s role well embedded in warfare. Many a time have Seraphim outperformed other tanks from races and empires beyond the Unions borders. The Seraphim has proved its worth against Draken devastators, Violar Triskele’s and many more, and the tank itself is loved by the crew. Though advanced the Seraphim is easy to use and all Union tank crews love the tank for its interface systems are user friendly and provide much comfort to the crew. Crew comfort is also a good point here as crews may be forced to stay in their tanks for a long while due to airless environments or harsh atmospheres, even in these conditions the Seraphim’s duty will not be denied.


The Seraphim despite its venerable design has been upgraded over the centuries, its design now very far from what its original looks were. Incorporating the Unions newest designs and more the current Mark is the Mk.9 or ‘Centurion’ upgrade. The coming upgrade which is planned for the next decade is the MK.10 or ‘Babylon’ Upgrade, which has been shown here for reference.




Armament wise the Seraphim boats a 150mm Rail gun which has an effective range of many miles, its accuracy is also tremendous and thanks to the near instant contact of the accelerated slug the target is hit where the gunner aims. Using an auto stabilised turret the tank can easily engage enemies and has multiple ammo types available. AP needle rounds, HE concussive rounds or Frag rounds. Each one capable of handling different scenarios, the tank has an auto loader feature and along with Nano assemblers allow the Seraphim an unprecedented rate of fire of around 10 rounds a minute more than capable of destroying enemy tanks and armoured columns on its own. The Seraphim is also equipped with 2 Cascade cannons mounted either side of the main gun as co-axial weapons. These heavy machine guns fire up to 10,000 rounds a minute and thanks to Nano assemblers and void cooling these guns can fire indefinitely to combat infantry, cupola mounted versions can also be installed for added 360 defence. The tank carries around 50 shells which due to the 3D printer nature of the Nano assemblers allow it to choose which type of round as it loads. Preventing the run out of a particular shell. As for secondary systems the Cascade cannons carry around 6000 rounds each and are mainly used in bursts.


Defensive measures and armour wise the Seraphim are a very safe vehicle. Able to withstand huge amounts of fire and still work the Seraphim’s main armour is one meter thick quantum ceramic plate with limited nano repair ability.

Quantum Lattice plate is an advanced form of Union armour which incorporates a unique two way ERA defence. Using the Unions void cooling systems which link up to the armour the armour can 'absorb' energy weapons or the like and store energy in capacitors, when a kinetic target or even a bolt energy one the capacitors can empty in a 'flashfry' manoeuvre which vaporises or destabilises the incoming projectile and defending the tank. Giving an incredible defence. In worst case scenarios the tanks own fusion reactor can 'overdrive' itself to create power for a flashfry even though no energy weapons are being absorbed. This however causes the tanks reactor to drain fuel quicker than usual. As also a secondary factor the capacitors can also be released to create a form of 'plasma shield' on a limited target area, to intercept and destroy incoming projectiles while the other active armour or defences engage other targets.


Along with the Quantum Lattice plate additional armours are sandwiched between the plates constituting a multi layer defence. Behind the main armour plates lie a layer of Violar Nano Lathe which can harden with impact and disperse kinetic energy effectively, constituting the main defence against kinetic weaponry, this also gives the tank its nano repair capabilities and can passively heal damage in combat.


Frag Launchers: Studded across the hull are reactive frag launchers, working in concert with the flashfry and mainly used in place of to save energy these launchers fire of high velocity flechettes which destroy incoming rounds or missiles, or knocks them off target.


Cascade Cannons: Remotely computer targeted cascade cannons allow the Seraphim to engage enemy munitions before they impact the tank, firing off 50 round bursts the Cascade cannons function as CIWS for the tank and provide it with its primary active defence abilities.



Additional packages can also be given to the Seraphim to increase survivability against a type of weapon or warzone.


Grid Armour package: Grid or ‘Slat’ armour as it is called is used to stop short range infantry LAWs which use kinetic projectiles, the grid armour catching the projectile in the grid or stopping it altogether, those that do get through are reduced impact and are easily ignored, the grid armour is then mostly reduced down to materials by nanites after each mission and then ‘reconstructed’ at the start of a new engagement.


ERA Package: Explosive reactive armour package is the placement of explosives on the surface of the armour, when the Seraphims own flashfry system proves ineffective vs large or powerful projectiles the plates explode outward to stop heavy projectiles and protect the tank, once such panels are used they are useless and must be replaced.


Ultra heavy package: See heavy defense variant


Heavy Plate package: Normally referred to as Extra armour this is the most common package and involves merely adding extra plates of Quantum lattice and additional flashfry systems to the tank.


Spaced Armour: Spaced armour is a specialised package for mostly kinetic weapons, additional Violar Nano lathe plates are fitted on a separate armour sheet kept at a distance away from the MBTs hull leaving a gap. When projectiles impact it is either absorbed by the spaced sheets or if penetrated will then have to use whatever energy it has left to try and penetrate the main armour. While this armour system cannot flashfry it does have remarkable self-repair capabilities thanks to the nanites.



Electronic abilities wise the Seraphim carries a AI capable of taking over much of the tanks systems if an emergency is called for, it also allows rapid lock on full spectrum sensor suite detection and also an enemy lock warning system. This sophisticated array of electronics is now operated by the loader. The tanks crew consists of a driver, gunner, commander, electronics operator and radio officer. Together they benefit from the electronics suite and thanks to failsafe’s and firewalls ECM can be broken through or ignored all together by the tank.


ECM systems: The Seraphim also comes with battlefield ECM systems, capable of hacking into enemy guided munitions and stopping them from locking into the tank or cutting the link so they go dud. As well as this the ECM system can screw with enemy lock on and sensor systems preventing an accurate target. In addition a laser dazzler system is installed to combat guided munitions either by destroying their guiding equipment or by dazzling their sensors so they cannot effectively target or lock on. All of which are controlled by the Seraphims on board computer.


Speed wise the Seraphim is average for the tank speed, around 50mph is the maximum its compact fusion engine will allow it to go, and the engine is very small and powers the tank while allowing for added crew space and Nano assembler space. This tank is all terrain and can function in any warzone thanks to its deployment it is loved by all.




Main frontline combat variants:

Demo variant: this variant is designed for siege or urban warfare where the Rail gun is replaced with a Shockwave cannon which uses pulsed energy concussive blasts to obliterate any building or fortification in its way and pulverises infantry by the sheer overpressure of the blast. Even tanks are crushed or damaged heavily by the blast though the slow charge time of the gun means it isn’t a great choice for AT battles, it is also relatively short ranged. But to compensate for this the tanks armour has been significantly upgraded to around 2 meters of armour plating reducing speed greatly but allowing it to survive urban environments.


Flame variant: armed with a giant flamethrower this tank is designed for urban warfare or use against swarms where its main weapon can douse swathes of infantry or buildings in a liquid jelly type substance that burn variously, the flames also cannot be put out with water or conventional ways meaning the enemy will always burn to death if caught. This tank s are rarely used and are very susceptible to fire into their fuel tanks, the crew of which are very pyromaniac and infantry refuse to go near the tank. But the sheer fear factor of these machines and the fact they can reduce a city to a giant conflagilation in minutes is well appreciated.


Sniper variant: used to pick off enemy commanders at miles away and destroy armoured divisions before they get in range the sniper tank carries a long barrelled rail gun which can hit its target almost instantly, it is also aided by a magnetic tunnel which stops the projectile veering off course so a guaranteed hit will be made every time. These tanks carry less armour in place for an extensive ECM and electronics suite, this means the sensor range of these tanks are incredible and they mainly function as Intel as well. The armour of this tank is also covered with a substance called Ghostanium, it is inert when left in its natural state but when a current is run through it refracts light, heat and any other spectrum rendering the tank invisible and allowing ambushes to take place.


Drone variant: A new variant to the Venerable Seraphim, the Drone variant is completely unmanned and mounts a more sophisticated AI bundle which can operate the tank with ease, groups of these tanks can even operate without guidance pooling their collective porcessing power into one massive virtual AI, groups of these tanks have been known to fight solo wars with the enemy even after the Union prescence on a planet has been defeated.


Heavy defence variant: Equipped with extra Quantum lattice plate and Missile cages this variant is designed to be used in either urban combat or siege assault where it can easily take punishment, it is also equipped with a additional mounted AI Meson laser which can shoot down incoming missiles, these tanks are fairly rare in the Union and highly specialised.


Experimental line combat variants:


Plasma cannon variant: More of an experiment in incorporating Violar Plasma Fusil technology into Seraphim MBTs, equipped with a short range heavy plasma cannon this tank can create large AOE blasts effective against entrenched infantry and close up vehicles, alas its short range puts it at a disadvantage however the power of the gun more than makes up for it.


Meson Laser Variant: Another experiment the Meson Laser variant was made to be an effective long range anti tank and stop gap AA vehicle, however the tank suffers from no AOE and so can only engage one enemy target at a time, however the power of the Meson laser can punch through enemy armour and also aircraft, making this tank a more regularly seen variant.


Heavy Cascade cannon variant: Replacing the 150mm Rail cannon with a 40mm Heavy cascade cannon was a decision made during the Draken war. Capable of taking down even heavy creatures with barrages of fire this variant is death incarnate to light vehicles and infantry alike and capable of punching through nearly all cover that vehicles may use, making it excellent in urban scenarios.


Full stealth variant: Made full hover mode, plus adding a Sheath mobile stealth generator means this Seraphim variant is completely invisible to the naked eye and doesn’t show up on most scans, modulating its hover unit in such a way means it doesn’t kick up dust or dirt and so can sneak round the sides. This is all theoretical of course, the tank is very expensive and hasn’t been used yet in combat scenarios.



AA Variants:


Viper AA variant: used as the mainstay of Union air defence the Rapier is armed with 4 heavy cascade cannons can reduce the sky to a choking place of flak in seconds give it the nickname ‘widow maker’ for once the tank has you in its sites you are as good as doomed. The AI on board tracks its targets and uses calculations to predict the targets movements allowing a kill ratio above all others to be attained. This tank can also be used against ground targets destroying infantry and light armour with ease. All those who have faced the Union have stories to tell about the Viper and its incredible enforcement of a No fly zone.


Hellfire AA variant: used alongside the Viper but a lot rarer the Hellfire amounts a Hellfire ML which uses Nano assemblers to achieve a high rate of fire, in minutes the sky is filled with homing missiles which are hard to evade. When used in combination with the Viper the sky is a death trap to all. Unfortunately the Hellfire’s missiles cannot be fired at ground targets and so the Viper seems to be a better choice than this old tank, it is slowly being phased out but many still insist it is useful.


Cobra SPAAG variant: Replacing the quad cascade cannons with two 60mm rail autocannons means the Cobra variant can engage enemy heavy gunships and aircraft at long ranges with descent rate of fire. Working alongside the other AA variants this can also deal with medium tanks too, the ROF of the 60mm cannons able to smash armour apart.


Command and control variants:


Company Command Tank Variant: this variant mounts improved coms and an upgraded battle field uplink hosting AI. This allows the commander to coordinate his forces with greater accuracy, another way this tank can be used is to use it as a Drone Hub tank controlling any unmanned drone tanks in the area. This variant rarely sees combat due to its hang back and command role.


Battlefield reconnaissance variant: with a reduced 120mm Rail cannon this variant is outfitted with the latest sensor gear and optics systems, designed to hand back at a vantage point and relay real time information to the commander and units this variant also roves ahead of the main force to scope out any enemy positions, while its gun is less potent it is still able to take heavy hits and defend itself.


Platoon command with Ripper ATML: the platoon command tanks like the company command have an increased AI capability to help with commanding on platoon based levels. Along with this it also mounts a Ripper Anti tank missile launcher with 4 shots. This long range ML is available to any of the Seraphim chasis but are typically used by those types which hang back out of the fight.


Combat Support Variants:


Nano Repair variant: The Unions purpose built repair tank in its dome contain billions of Nanites which self-replicate and swarm over the battlefield repairing damage and returning wrecked tanks to function in short order, they can also be used as a shield in some way and can protect the repair tank as well as be used to destroy enemy vehicles and eat away infantry but sanction must be granted for it to be used in this way.


Mobile shield generator variant: Mounting a MK 3 Crenelated Shield generator this variant cannot directly defend itself but can protect everything in a mile radius from artillery and direct fire, units can however move through the shield. These are frequently seen throughout the Union forces. This can however be mounted with a defensive Cascade cannon if needed.


Mobile stealth field generator: Mounting a full displacement stealth field projector this tank is used if certain areas or moving forces need to be concealed, both from visual and scanner detection. Often seen used in the artillery and AA companies these are also found alongside any sort of flanking forces or when things need to be hidden. This can however be mounted with a defensive Cascade cannon if needed.


MK.10 Babylon Upgrade: The new Seraphim upgrade will increase all aspects of the Seraphim MBT. For firepower the main gun has been upgraded to a 155mm Mass driver, with an increased 15rpm ROF and holding up to 60 shells in a reworked larger chassis. Also accommodating a second compact Cold fusion reactor this means the power to the tanks drive system allows it up to 65MPH speeds and can also power a more potent flash fry system which can be used more often. To complement this 3 new small Meson lasers have been installed for active defence, capable of destroying shells and missiles in flight or switching to dazzling their guidance and allows the tank a measure of defence against gunships. A more advanced AI also controls the whole system and oversees the new defences, overall the Seraphim MK.10 is still undergoing trials but will be the new face of the Union of Worlds tank core.


Seraphim and variants plus Union of Worlds belong to me :iconemperormyric:


(Seraphim MBT designed by :iconvoughtvindicator: All other variants and glow effects were created by me, a very excellent joint project with fantastic results, love the new look thanks victor!)


Please comment!!

Characters of the Eos Consortium:

Lord Exemplar Tyranidis: Leader of the Consortium, his word is law and his connection is only surpassed by the herald of Eos is a surprisingly approachable man seemingly in his mid-thirties. Standing around average height his clean cut and bald head have a serene look and while he doesn’t take lightly to those who do not believe he is more benevolent than most. He rarely fights however he has a set of preserved Nakai body armour. As well as a long energy staff, and is very proficient at combat.

Grand Exemplar Lastrus: Tyrandis right hand man and the leader of the military forces of the Consortium in Ancerious. A giant of a man he towers over practically everyone, with long blonde hair and gleaming eyes his chiselled features are quite handsome and when encased in his relic armour and using his two handed relic blade is a sight to behold. A master strategist and dab hand in combat Lastrus brooks no failure but surprisingly is very gentle to Eos flock, helping civilians and seeing each innocent death is a personally affront.

High Exemplar Gravus: The main commander of the fleet Gravus is a middle aged man, average height too. Encased in relic armour and wielding a powerful spear Gravus tactical genius revolves around space battles, well versed with the Eos civil war he outmanuvered the rebel forces and destroyed them, an almost touched individual in the Consortiums eyes Gravus has only lost one battle and that was a mock combat against Lord Exemplar Tyrandis. Many people feel that he is divine and though Gravus only humbly admits he is but a vessel even his wife and child think otherwise.

High Exemplar Castris: A fiery women in charge of the construction of the Bridge of Worlds. Also director of the order of the Flame, an internal branch of the Consortium who route out any subterfuge amidst the populace. Unforgiving to Heathens Castris despises Cyllis and would do anything to put the High Exemplar to the burning. However right now she is to defend the bridge at all costs and ensure nothing disrupts the ceremony.

High Exemplar Cyllis: A more mellow women of the Consortium, a ship commander who is also undertaken a task to infiltrate and examine documents and data about heretical factions. Find out their weaknesses and their religions and report back. While Castris sees heathens for burning Cyllis sees potential converts and the two regularly come to arms. However Cyllis is useful and has been intelligence gathering for Lord Tyrandis.

The Herald of Eos: A young girl, no more than 9 years of age who is actually around 67 years of age. She cannot touch the ground and has to be shackled to a surface or she will float off. Blindfolded due to the fact that no being can dare look upon her directly and live the Herald talks in a soft innocent pitch which foretells the future or offers insights into Eos will. Manifesting after the priests found the girl on an Eos world it was heralded as a miracle and she was revered as a holy vessel, seeking that she only wanted to serve the creator she does so at Tyrandis side. She is also however gifted with power beyond reckoning and any who defy her holy word are turned to dust In her presence.

High Exemplar Victus: A dark soul and not an Exemplar who the others talk too often. Victus is the executioner of Eos will. If a heathen escapes Eos grasp and flees to a heretic world under their protection it is Victus who will either infiltrate and kill or bring in the holy fire of the Consortium to burn them. Victus is known for killing billions of heathens if it means that his death sentence is carried out, carrying a massive halberd and relic armour he also seems to have the ability to unravel any magic or psionics which other races seem to employ, stripping the victim of all defences before finally delivering the killing blow.
Characters of the Eos Consortium
Just a basic overview of the main characters and leaders of the Eos Consortium. You will be seeing alot more of them in the coming months.

Eos Consortium belongs to :iconemperormyric:

ALL HAIL SCAR by EmperorMyric



CULTURE: Fascist Dictatorship

MOTTO: We are the Future! Rise my Children! Capitol Forever!

ANTHEM: Long Live the Empress

CAPITAL: Celefra (Ancerious Galaxy)

LARGEST CITY: Haddrians keep on Celefra



GOVERNMENT: Fascist Dictatorship

Current Empress: Inara Orthos, a ambitious women who came to power in her father’s wake who seeks to make Capitol great again by any means necessary. Even as going so far to ally with some dark factions and even start a galactic war……

Master of the Fleet: Grand Admiral Raxis, a very stern man who surprisingly for a Capitol admiral had an extremely good grasp at space warfare and proved to be a menace for the various factions including causing the allied fleet much damage above the world of Tau Volaris before retreating.

Grand Commissar: Illian Irakis, a very cunning man who helped Inara rise to power in the wake of her father’s death. With total control over the commissariat he oversees the internal running’s of the empire and any descent is swiftly dealt with by the Capitol Draugar or ‘Ghosts’ the secret police which operates the internal security services or ISS in the empire.


Ground forces:


Line infantry, slave cannon fodder, Hydra Guard, Capitol Draugar, Helios Guard


TC-114 transport, Minotaur Heavy tank, Pelious MBT, Trojan Light tank, Icarus AA vehicle, Barbarian IFV, Ground Pounder artillery, Hermes MRLS, Zeus Super heavy tank, Spartan land strider, Hercules land strider, Devastator land fortress.

Air support:

Sabre Interceptor, Phalanx Bomber, Xerxes gunship


Thrace Land strider

Triarch Support:

Sentinel MBT, Guardian Heavy Tank, Typhoon Interceptor, Phantom Bomber, Nightwing AA, Wraith Super Heavy tank, Triarch infantry…

Space Vessels:

6000 ships approx.

Super Dreadnoughts:

3 Deployed:

2 Emperor Scar Class:
His Will, His Fury

1 Empress Inara Class Super Carrier:

Her Veangeance


5 Deployed:

High Emperor Class:

Exalted, Decimator, Ensalver, Deliverance, Capitols Might

Battle Ships:

750 Trident class Battleships:

Scars Wisdom, Might, Scars Vengeance, Emancipator


Olympus class: 500 deployed

Capitols Blade, World Burner

Mobile Guns:

202 Tartarus class:

Sledgehammer, The Destroyer, Atomic Fire

Heavy Cruisers:

582 Neptune Class:

Kallis, Barbarian, Scorpion


1500 Deployed:

150 Stolen Dart class

Notable ships include: The Liberated, Traitor, The Illuminated

1350  Medusa class

Notable ships include: Blood Strike, Killfrenzy, Scars Triumph


900 Hydra Class:

Notable Squadrons: Fire Squadron, Black Sharks, Thunder Reapers


1550 Deployed:

250 Stolen Razor Class:

1000  Icarus Class:

Notable squadrons: Maruaders, Swift Kills, Capitols Swords

300 Hecate Class:

Notable Squadrons: Widowmakers, Ulas Reavers…

MONETARY SYSTEM: All those who are slaves and non human are not given any money and must instead be driven by slavers who ensure they do not escape or revolt, these people are used as cheap labour and as a meat shield or a fighting force in times of war, they are little more than fodder. The nobles have untold wealth and resources and may do as they please. While the everyday class may rise through jobs and money to positions of power.


IMPERIAL CLASS: these are the wealthy and they have all the power over the others, they are stupid and stuck up and they are given the right to rule everything even be commanders in the army. However ever since Inara came to power this class has been ‘purged’ of those who are not competent enough especially the commanders, now the nobles must be proficient at their trade and has created a power vacuum which many citizens are vying to attain.

CITIZEN CLASS: The everyday citizens are free to take part in whatever work they wish they rise through pay, however. Bakcstabbing and double dealing is rife in Capitol and anyone who cannot screw over their others will be killed. Draugar keep the populace in place and oversee everything however open ‘manipulation’ of positions is an offense which the ISS will intervene in. As such much behind the scenes manipulation and scandals take place in order for people to rise to high positions and even then they are not safe from their underlings.

SLAVE CLASS: anyone who is not wealthy or who is non human is in the slave class where they are worked to the bone by commissars and slave drivers.


Military technology:……

Capitol is very behind the various factions of the galaxy in terms of technology however thanks to Empress Inara their advancement has come along by leagues, updating their weapons armour and power generation as well as medical advances means Capitol is no longer a laughing stock and is in a position to threaten even the most advanced nations.

RELIGIOUS BELIEFS: Capitol once revered their Emperors as gods, both Scar and Inaras father Garren were seen as divine beings and anyone who said otherwise was silenced. When Inara came to power such practices were banned by law, however the majority of the populace saw her too as a goddess. As such Inara has treaties with both the Eos Consortium and the AI for them to send preachers to Capitol, praising Eos and the Syntagma the two are vying for control however Inara has the Draugar and Commissars keep very close eyes on them both.


The Grand Empire of Capitol: ‘Violent Exiles’ (Audiomachine League of Darkness)…

Inara Empress of Capitol: ‘A light Amid the Darkness’ (Audiomachine The Truth)…

Capitol Military: ‘Force of Destruction’ (TSFH Area 51)…

Dark ties: ‘No way out’ (TSFH Sancturary is lost)…

2AW: ‘The Coming Storm’ (Sonic Symphony Dark Force Rising)…

Capitol is a wildcard in the Ancerious galaxy, a exiled faction from the Union they wish to attain greatness once again. Their new leader Inara pulling them ever higher but this path has caused much greater events to unfold. The second galactic war is fast approaching, soon to be caused by Capitol, however its what backs Inara and her forces which is the real threat…
Grand Empire of Capitol info
The Grand Empire of Capitol. Full information and forces can be found here.

Complete rewrite and update

Capitol belong to me :iconemperormyric:

The Union Of Worlds by EmperorMyric



CULTURE: The Union of Worlds is a nation founded on unity. People in the Union work together and look out for each other. Money is a notion only and everyone has their basic needs provided, extra commodities are bargained with other resources. People value actions and hard work more than material objects, in the Union more you work and give the more you receive. The Union is also extremely accepting, with races of all kinds the Union prides itself in its acceptance and unity with all of the races and people working together. Communal projects are common place and people generally work together to accomplish feats or tackle issues.


MOTTO: We fight for peace, we are the light in the darkness, long live the Union!

ANTHEM: United we stand


SUB CAPITALS: Shalak, Cylauria, Relon prime

LARGEST CITY: Star city (the whole of earth)


NATIONAL LANGUAGES: English/ Violar/ Cylaurian/ other

GOVERNMENT TYPE: Benign Dictatorship

The Union of worlds is run by Emperor Myric and Empress Duneyer, they have overall power and make decrees or orders as they see fit. These may be challenged by the grand council which are made up of 2 representatives from every race which is a member, also including the angels and some commanders. The council has just as much power as the Emperor and the two may challenge decrees or changes in which a vote will be carried out made by the people. There are also sector councils that are made up of planetary governors and fleet commanders, these handle the more down to earth issues and are not called upon to take big matters into their hands. The grand council and the Emperor both only deal I matters of great importance or massive changes which need to be made.

Emperor of the Union: Myric Allen…

Empress of the Union: Duneyer Morgan…

The Grand Council: 2 members from every race to sort out issues the council has just as much power as the Emperor

Human representatives:  Harold Lang and Freya hunter.

(Skia) Shadow representatives: Surak and Kronus.

Cylaurian representatives: Yuran and Rexif.

Violar representatives:  Organ the elder and Organ the younger.

Titan(Godorok) representatives: Proteus and Forgal.

Jorgal Representatives: Juress and Valin

Nakai leader: Herious

The 8 angels

Claw Angel of Metal:…

Ouka Angel of Air:…

Reina Angel of Water:…
Shugo Angel of Life:

Marlene Angel of Energy:…

Sebastion Angel of Earth:

Karn Angel of the Mind:

The Union is also split up in the the various departments and sub departments which run and oversee entire sections of the Union of Worlds and see to its various needs thanks to thousands of hard working men and women in each area, the departments are as follows:

Union Research and Development Department:…

Union Economics Department:…

Union Intelligence and Communications Department:…

Union Materials and Resources Department:…

Union Labour and Work Department:…

Union Department for Education and Culture:…

Union Energy Commission:…

Union Department of Defence:…

Union Department of Internal Affairs:

Union Department of Law and Order:

The Unions combat doctrine revolves around massive armoured blitzkriegs with close air support and orbital superiority. The Union typically deploys less forces than other nations however their technology and training is superior. Focusing on hard hitting warfare the Union also deploys large amounts of AA and anti orbital units, over 3x as more as other factions. It also relies heavily on multiple intergrated elements co-ordinated together by the Union grid. The Union also has a very honourable and strict combat doctrine and rules which they adhere to strigently as shown here:…

Current Approx numbers unavailable:

Union Army Core:

Human Army core:

Spec ops, artillery, ground assault forces, orbital insertion troops, scouts, engineers

(Skia) Shadow army core:

Combat melee troops, spec ops, shock troops

Violar army core:

Engineers, front line troops, spec ops, artillery

Cylaurian army core:

Engineers, artillery, front line troops.

Godorok army core:

Front line assault troops, orbital insertion troops, shock troops

Nakai army core: 2000 men

Elite attack faction

Human mechanised core:

Fast tanks, line tanks, heavy tanks, super heavy tanks, mobile artillery, U.B.S, colossi

Skia mechanised core:

Shadow walkers

Violar mechanised core:

Fast tanks, line tanks, heavy tanks, mobile artillery

Cylaurian mechanised core:

Fast tanks, mobile artillery, U.B.S

Godoroks mechanised core:

Heavy tanks, super heavy tanks, heavy artillery, colossi

Nakai mechanised core:

Colossi, Heavy tanks, mobile artillery

Union Oceanic Core:

Human Ships:

Topez Class Super Sea Fortress, Fortress Class Dreadnought, Spearhead Class Anti Orbital Dreadnought Fortitude Class Battleship, Arcadia Class Carrier, Arc Class Heavy Cruiser, Solaris Class Cruiser, Endeavour Class Cruiser, Knight Class Cruiser, Enterprise Class Long Range Cruiser, Gunhead Class Long Range Cruiser, Tsunami Class Destroyer, Legion Class Transport, Prosperous Class Destroyer, Vigilant Class Patrol Craft, Norine Class Escort, Marine Class Escort, Avenger Class Corvette, Guardian Class Corvette, Cobra Cass recon Boat, Furious Class Submarine, Dreadnought Class Submarine, Hunter Killer Class Submarine, Protector Class Submarine, Destro Class Stealth Destroyer, Nautilus Class Submersible Battleship, Posiden Class Submersible Carrier, Styx Class Rapid Strike Craft, Stygix Class Anti Orbital Strike ship.……

Skia Ships:

Kraken Class.

Violar Ships:

Larasa Class Dreadnought, Forsis Class Battleship, Respa Class Cruiser, Volandis Class Destroyer, Dessen Class Escort.

Cylaurian Ships:

See Human ships.

Godorok Ships:

More Info Neeeded

Nakai Ships:

Va’Torum Class Oceanic Superiority Craft…

Union Navy Core:

Human ships:

Union Class Super Dreadnought, Lancer Class Dreadnought, Ferrum Class Battleship, Quarrel Class Fast Battleship, Pilum Class Battlecruiser, Nova Class Carrier, Victorious Class Heavy Cruiser, Dart Class Cruiser, Dauntless Class Bombardment Cruiser, Scalpel Class Repair Cruiser, Anchor Class Interdictor Cruiser, Kunai Class Light Cruiser, Falchion Class Light Carrier, Nighthawk Class Stealth Cruiser, Razor Class Escort, Dagger Class Long Range Escort, Bodkin Class Heavy Escort, Arrow Class Corvette, Bullet Class KKV.

Non Line Classes:

Interceptor Flagship Class, Angel Class Battleship, DarkStar Hybrid Battleship, ManOWar Class Dreadstar, Transire Hybrid Battleship, Endurance Class Battleship, Suma Antropogenica Class Battlecruiser, Onyx Class Light Cruiser, Unity Class Hybrid Stealth Corvette.…

Shadow ships:

Destroyer Class Dreadnought, Desolator Class Battlecannon, Banshee Class Battleship, Reaper Class Carrier, Warstar Class Cruiser, Spearfish Class Escort.

Non Line Classes:

Apocalypse Class Planet Killer

Violar ships:

Olasali Class Dreadnought, Inglis Class Super Carrier, Hron Class Battleship, Galantis Class Carrier, Scythe Class Cruiser, Ysila Class Light Cruiser, Xeus Class Escort, Voran Class Corvette.

Non Line Classes:

Violar World Ship

Cylaurian ships:

Anaris Class Super Dreadnought, Rodari Class Dreadnought, Tethulas Class Battleship, Anarthi Class Carrier, Anerion Class Cruiser, Ulthuin Class Light Cruiser, Atlansar Class Escort, Arcover Class Corvette.

Non Line Classes:

Spear Of Destiny Class Battleship

Titan ships:

--More info required—

Nakai ships:

Or'Dainen Class Battleship, Or'Keres Class Carrier, Or'Yoss Class Cruiser, Or'Yinan Class Long Range Cruiser, Or'Xa Corvette.……

Non Line Ships:

Ura'Cle Class Dread Star, Mara'Kada Ultra Weapon……

Union Aeronautics Core:

Human craft:

Illumination Class Sky Fortress, Firestorm Fighter, Eagle Eye Bomber, Shadow Recon Craft, Vulcan Dropship, Sparrow Shuttle, Ace Ground Attack Gunship, Fire Bird Aerospace Gunship, Archer Flak Gunship, Vanguard ECM Gunship, Scimitar Airborne Aircraft Carrier, Valguard Super Heavy Bomber, Long Sword Airborne  Battleship.

Skia craft:

Skia Shuriken.

Violar craft:

Silese Class Fighter Bomber, Kessiel Class Bomber.

Cylaurian craft:

See Human Craft.

Titan craft:

--More info required—

Nakai craft:

Ar'Teth Interceptor, Nov'Raka Bomber.…

Line infantry: Union army core infantry, Godorok breaching squads, Violar engineer corps, Nakai Drones

Shock forces: Skia, Nakai infantry

Special forces: Union Ghosts, Legio Spectra…

These estimates are always fluctuating due to production and losses so numbers are not fixed


The Union is a primarily atheist nation however non theistic beleifs and paths may be followed by individuals, theistic religions are banned under law. This is due to the fact that religion has been proven wrong as a whole makes people more aware of the universe; there are those who though are fanatics and keep harassing the Union through terrorism and religious brain washing of young people. The Union is accepting about other nations religions as long as they are not imposed on the Union.



Worth 2.35L per £1.00 or 3.00L per $1.00

The Central Bank gives everyone a set amount of Lissium per month to spend on goods and other materials, borrowing and trading are frequent and many prosper from this if an individual gets too rich the bank simply subtracts your money or if one becomes too poor they will receive plenty of money, so everyone is equal. Money is electronic and everyone has two microscopic chips in their neck and hand which contain all money data, simply scan your hand or neck over the item to buy it, this can also be tracked allowing for stolen goods to be returned.


This is the complete history of the Union of Worlds, from when the universe was created to the present day and all events known to such, It is divided into a set of periods:

Creation Era to ancient history:…

Pre Unification Wars/Unification wars:…

Cylaurian Wars:…

Civil War:…

Skia Wars:…

Peace Time:…

Violar Conflict:…

The First Golden Age:…

The Draken wars Part 1:…

The Draken Wars Part 2:…

Era of Rebuilding:

The Second Golden Age:

The War of the Ancients:


The Union is home to some of the most diverse arts and writings of the known galaxy. Here you can find the works of anyone and thanks to the great library of dreams anything can be accessed. The Union prides itself in its knowledge, collecting every scrap of data or writing it can find the Union sees itself as a librarian and aims to collect all works with which to teach and learn. The Union is renowned for its music and film, both of which being diverse, the films and music produced here are listened to and watched far beyond the Unions borders. The greatest work of the Union was to collect the Nakai’s collective knowledge and put it into one book. Called the Conocimiento Eterno which translates to Eternal Knowledge this book contains everything from how to harness quantum energy to the gene splicing techniques of genetic cloning, just about everything can be found in this huge book. Though it is always found in digital copies one copy exists in hard back in the Emperors vaults and is said to be just as big as the Emperor himself.


Technology Explained:

Military technologies:…

Civilian technologies:

The Union Grid: The Union currently uses a semi sentient piece of gear called the Union Grid or Universal computer, this computer functions very much like a search engine, it contains the combined knowledge of the Union and its allies as well as anything else it requires. Anyone can access the computer at any time and may simply ask a question or seek advice; the computer will provide whatever is asked, essentially functioning as an extra galactic internet and communications web.

The Immortality Pill: the Unions massive advances in medical areas have led to the discovery of the immortality pill, if you take the pill just once your body will slowly revert back to the stage of your life when you were the healthiest at and stay there for around 100 or so years never growing old or decaying as long as you take the pill every 10 years, despite it being named the Immortality pill it cannot make you immortal only extend your life span. The Union also has genetic stabilisation allowing any who have genetic disorders to be cured, meaning everyone is healthy and unable to die from age or illness. Also most injuries can be healed by Nanites that heal they wound or repair flesh. This by no means shows that people cannot die, after all they will always be mortal, however things like diseases or viruses and old age will not effect them, death by injury and other instances will still kill.

ZPM energy: Used as the exclusive energy production method of the Union of Worlds other than Nuclear fusion the ZPM modules were reverse engineered from both the Violar and Nakai blueprints. They work by creating a pocket dimension and feeding off the vacuum energy produced, however The ZPM needs Ysanium fuel to keep the pocket open and so can only operate for around a month before refuelling. Plus the fact that it needs a huge jumpstart of energy when it’s finally activated again means the ZPM modules only work at around 55% efficiency. The Union is constantly working to improve this and reverse engineer Nakai singularity reactors.

Nakai relics:
Dimensional forge: a Nakai relic which was discovered inside the planet Uranus, this machine can create worlds, stars or entire solar systems at will through huge energy to matter conversion events, this has allowed the Union to rebuild at an impossible rate after the hideous destruction caused by the Draken, and also allows the Union to create new life where death was once caused.

Light Gate Hub: A planet created and moulded by the Nakai to act as a hub for all FTL travel in the entire galaxy and beyond. The Union uses a series of Quantum gates called the Light Gate network which allows near instantaneous travel to another gate in the network, nearly every major system has a gate and the hub functions as the command and control, it is heavily guarded even by the Nakai themselves and is far more efficient than normal slipspace lanes.

Mara’Kadas: Universally feared these creations were built by the Nakai to end the Draken war. Or to destroy the entire universe should they fail. 5 were built however only 4 remain and each stands sentinel in a corner of the galaxy, ready to be called upon. However the Union keeps them at arm’s reach, having seen the power they wield first hand such weapons should never have to be used.

The Draken: Darkness incarnate the Draken were created by Xanthos and invaded the Union en mass. The resulting Draken war claimed more lives than any other war and cost the Union very nearly its existence, the Draken devastated every star system and using their advanced bio and dark matter technology meant that the Union had a hard time fighting back, only with the effort of Emperor Myric and the demon Sotek was Xanthos banished and the Draken destroyed.

Capitol: a rebel faction of the Union run by a dictator old Emperor scar who once helped the Union to win the unification wars, he fell from grace and has turned into a mad man, his empire while small is tenacious and causes the Union many problems although the empire is now shattered after Scar was killed and their Homeworld destroyed.

Various rebel factions: some people are never pleased with what they have and so a few choose to rebel against the Union, while rare these rebellions cause problems and are usually crushed.

everyone is equal even the Emperor gets the average payment and everyone is divided into certain sectors of work judging on your skills, you may change later on in your life.

IMPERIAL CLASS: these are the senators, angels, commanders and anyone high ranking, these people normally command entire worlds or armies.

LORD CLASS: people who are high up commanding whole businesses, sectors of work or small armies

ARCHITECT CLASS: builders, grand engineers etc. this class is the builder class, they build structures from small homes to massive Union fortresses

INDUSTRY CLASS: these hard workers provide the Union with all its material and food these civilians are often praised for their vital work. Even though the Union depends on these people they do not live or work in harsh conditions and they often live comfortable lives.

ARTISAN CLASS: this class builds the Unions grand art pieces statues and other glorious pieces of art.


Divided into sub categories:

SOILDER CLASS: fighters usually ground forces made up of mostly human and Cylaurian forces (also includes the other Special Forces units like shadows and titan units)

MECHANISED CLASS: tank forces and other Mechanised units

NAVY CLASS: contains air and space forces from all races

LOGISTICS CLASS: there to provide logistics to the whole armed forces.


HUMANS: are the most numerous and provide good work in all areas of the Union, hardworking and loyal.

SHADOWS (Skia): Once an enemy of the Union this half ascended race has many secrets to hide and is pretty rare to see. They fight with untold power on the battlefield and help the Union where needed despite their enigmatic nature.…

CYLAURIANS: The origin of elven stories the Cylaurians are very close to the human genome and despite having superior reaction times are very fragile, they are the second most numerous race after humans.

VIOLAR: Once a dimensional roving race with nomadic space ships the Violar settled in the Union after a bloody civil war, hooked on deuterium they harvest stars and provide invaluable mechanical and technological assistance to the Union. They are insectoid in appearance and quite large.

GODOROKS: A very large crustacean like race, who were forced to leave their homeworld eons ago by the Skia. Somewhat dull witted they rely on brute force and kinetics and make excellent shock troops or heavy duty workers in the Union however are very friendly.

ELISIUM: A feline humanoid race the Elisium are very much addicted to holding celebrations however they have such a way with words it is renowned they could talk a Skia into laughing. They make excellent ambassadors and bureaucrats.

JORGAL: A reptilian race surprisingly feice in appearance but passive in nature, once a warlike race they drove themselves to extinction, now they function as excellent trading and material experts and those who still desire war can serve with the Union forces.

NAKAI: The first sentient race to exist. Due to the Draken war only around 7000 are left, however their technology is on par with none other. Helping the Union rebuild and advance sadly they have initiated both a civil war on themselves and the Union in an attempt to regain their golden age.

OTHER minor races

SETTLEMENT OF CITIES: steps the Union takes to build on new ground

1. Agreement: if a region that the Union wishes to build upon either for trade or natural recourses, or to simply strengthen relations. They first attempt to get either the permission or the consent of the species or people currently inhabiting the region. If no permission is obtained Construction is not commenced. It may be asked again at a later date. In times of crisis this step is bypassed, or if in war the Union takes it by force of arms.

2. Building camp: if permission to build is received an appropriate building site is selected and a temporary building camp is constructed there.

3. Base structure: builders use Nanites to build structures fast and efficiently. The whole process is quite fast, most structures can be done within days and towns in a week. Entire cities may take months still however depending on size and many of the other classes add their touches to the finished piece and the whole thing is inspected to perfection to make sure it is able to be in top working order.

TIME FROM START OF CONSTRUCTION TO COMPLETION: 5 months+ depending on size of job.

Welcome The Union Of Worlds!: 'A nation of Peace' (TSFH Motherland)…

Union of Worlds theme: 'A nation made of peace, forged in the fires of war' (TSFH Skyworld)…

Earth capital of the Union of Worlds: 'The wonders of our land' (TSFH Fill My Heart)…

The Angels: 'Our guardians' (TSFH Hypnotica)…

Unifacation wars: 'Struggle for freedom' (TSFH Moving Mountains)…

Civil war: 'Betrayal' (TSFH False King)…

Shadow wars: 'Fight for our lives' (Audiomachine Shadowfall)…

Galaxy in flames: 'We will prevail' (TSFH Firenation)…

Draken ascendant: 'Everlasting Darkness' ([CO Theme - Caulder - Puppet Master])…

Last battle for earth: 'Last stand’…

Sotek: 'The Demon' (TSFH Master of Shadows)…

The Emperor: 'Son of Light' (TSFH Hard Rain)…

The Final victory and defeat of Xanthos: 'Light triumphant' (Sunrise)…

Fighting alongside our allies: 'The call to war' (TSFH United We Stand)…

Humanities first space flight: 'From dreams to reality' (TSFH Promise)…

Sunrise over the earth: 'What I have created' (TSFH Fountain of Life)…

Captain Hargun:'The Man of the Hour' (WiC OST Incursion)…

Count down to war: 'Ready and Waiting' (WiC OST Plan in Motion)…

Union Army Core: 'Rolling Out' (Days of Ruin)…

Union Air Core: 'Guardians of the Skies' (AC AH Dogfight)…

Union Navy Core: 'Defenders of the Union' (TSFH The Purifier)…

Here is the basic info on the Union if you wish to know more or to seek relations with the Union please contact me

UPDATED: 14/12/2014


How the Union is run
All Union departments plus links to each
Character profiles
Military with links
settlement of Cities
Religious Beleifs

thanks to :icontenebraesrising: for the template on empire info

© EmperorMyric (MyricRobertAllen)
If you could choose one power what would it be?
16 deviants said To once per day turn one of your creations into reality
4 deviants said To influence anyone by touch into doing whatever you wanted (unless its bad)
4 deviants said To be Immortal
1 deviant said To have perfect recollection and to once a week relive a moment of your life for an hour (but cant change anything)
1 deviant said To be able to visit other star systems without the need for any survival equipment
No deviants said Flight
No deviants said To once per day turn back time by 15 minutes


EmperorMyric's Profile Picture
Myric Allen
Artist | Student | Varied
United Kingdom
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Hello! My name is Myric, im 19 and from the good old United Kingdom. I am currently creating my own Sci Fi universe to turn into a game or series some day and use all sorts of art to get it on paper. I enjoy talking to everyone and making new freinds. I appreicate feedback on my work and will happily respond to any questions or even if you want me to give opinions on your own work :)

People I also known in real life:


What Is Your Anime Eye Color?
What Is Your Anime Eye Color?
Hosted By Anime

I also play 40k and have many armies

Space marines (Golden Angels chapter using blood angel rules): 30,000 points (approx)
Tyranids Hive fleet Scyla: 10,000
Orks Bad Moons: 3000
Slaanesh demons: 3000
dark eldar: 7000
Eldar: 8000
Imperial Guard: 4000
Grey Knights: 4000
Necrons: 2000

so yer if you need any information or just wanna talk please do, i endevour to reply to all comments!

Current Residence: Yeovil (hell)
Favourite genre of music: any but i LOVE two steps from hell
Favourite style of art: manga/photoshop
Operating System: windows 7
Shell of choice: Quantum-Ferro-Uranite armour peicing tipped
Favourite cartoon character: Thor
Personal Quote: “I am Myric, Emperor of the Union of Worlds. At my command are over 2000 races each with its own military and space force that numbers in the millions. Included in this are infantry, tanks, artillery, specialised forces, air power, battle suits, colossi and many other amazing war machines. I have fought in countless wars which are so hideous you would lose your mind, and I have won against the very forces of darkness themselves, I am an Angel of the Universe and can destroy empires with but the merest flex of my mind, I command another 9 such beings each gifted with powers beyond your imagination, not including my other officers with some even equal strength. You wish to make war against me? Come; let me teach you the error of your decision”


I do commissions and will have up to 5 at a time. To inquire about Commissions drop me a note :)

1. :icondrakenhothrepublik: Celestial infantry, Celestial troop transport, OC photoshop peice, Photoshop scene of chakrha forest. 25% Done

2. :icontenebraesrising: Tenebrae Infantry Squad




Military Sprites

I will do any sort of military sprite work and the prices etc. will be shown below

Infantry: Infantry will be £0.50 for an infantryman, typically a squad with troopers, special/heavy weapons and a sergeant/coms guys is 10 men so would be around £2.50 on average. I may do more depending on what I am asked but the typical result will be something like this:
Union Infantry WIP by EmperorMyric

Tanks, Vehicles and aircraft: Tanks, aircraft and vehicles will be around £1 each plus 50p for each variant of the vehicle/tank you want done.
Seraphim and variants Union MBT by EmperorMyric

Super Heavys/Large vehicles/massive aircraft: these will be around £5 plus an extra £3 for each variant you want done (these typically take the most time, this may also vary with the comission)
Achilles Super Heavy Tank by EmperorMyric

Colossi and other super massive stuff: This cant really be priced its going to have to be negotiated over the note depending on what wants to be done.

Ships: Space craft will be around 50p for escort sized ships to £4.50 for Cruiser sized, price will be negotiated for anything larger but super dreadnoughts+ will be £9+ Once again additional variants will cost extra.
Dart Class And Variants by EmperorMyric

Tech sheets: These will take sometime and require me to have somewhat detailed information on your weapon system, plus a few images of it (making images for it will cost extra) these will start at around £8+ and depend mostly on what exactly you want done.
Union Shields by EmperorMyric

Sketches and Drawn work


Character drawings: £1+
Autarch Ayman of the IRS by EmperorMyric

Multi character drawings: £1+ £1 for each additional character
Welcome To My World by EmperorMyric

Properly Drawn character/object: £5+
Emperor Myric by EmperorMyric

Photoshopped character/Object: £9+
Kennedia Lucrene Yteran captain by EmperorMyric

Hope to here from you all :)

If you could choose one power what would it be? 

16 deviants said To once per day turn one of your creations into reality
4 deviants said To influence anyone by touch into doing whatever you wanted (unless its bad)
4 deviants said To be Immortal
1 deviant said To have perfect recollection and to once a week relive a moment of your life for an hour (but cant change anything)
1 deviant said To be able to visit other star systems without the need for any survival equipment
No deviants said Flight
No deviants said To once per day turn back time by 15 minutes

Journal History


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Got something for you later
Thu Dec 4, 2014, 7:50 AM
Thu Nov 27, 2014, 1:24 PM
Sir, I have a issue to address about the map.
Sun Oct 5, 2014, 12:15 PM
I found out what these damn crystals are! It's that crp called Tiberium. I'll send a link for it's effects.
Sat Jul 26, 2014, 9:23 AM
yep though not having a good time in RL currently
Thu Feb 20, 2014, 4:46 AM
Hello? anyone here?
Wed Feb 19, 2014, 3:58 PM
when one evil falls another will take it's place this is the truth of all things.
Sat Feb 15, 2014, 10:39 AM
Wed Dec 25, 2013, 8:25 AM
Hey, anybody home?
Tue Dec 24, 2013, 8:10 AM
I have been fine! alot has happened since we last talked XD
Tue Dec 3, 2013, 7:41 AM


Add a Comment:
lexxii Featured By Owner 23 hours ago  Hobbyist General Artist
Great Gallery Myric:)

Invite to join :iconcutieshots: A Diverse Growing Global Super Group Featuring Over 100+Galleries & dedicated to artists of all genres to display their fine art here:) Please Join Soon xoxolexxiiCutieShots
**Submitted: "Seraphim Union Of Worlds MBT:" For your Approval
EmperorMyric Featured By Owner 23 hours ago  Student General Artist
Thank you very much!
lexxii Featured By Owner 23 hours ago  Hobbyist General Artist
Hi Myric & you are welcome:) Thank you for joining :iconcutieshots: Please enjoy your membership & Looking forward to you submitting more of your fine art into this Super Group Often:) Thank you xoxolexxiiCutieShots
Jervis1 Featured By Owner 2 days ago  Hobbyist Digital Artist
Hi there! Thanks for faving my awesome tank at! :D

Dual plasmyr accelerators! ^^
EmperorMyric Featured By Owner 2 days ago  Student General Artist
No problem its awesome!
Dark-sontheWolf137 Featured By Owner 3 days ago  Hobbyist Digital Artist
Have you seen you 3D tanks?
EmperorMyric Featured By Owner 3 days ago  Student General Artist
My 3d tanks?
Dark-sontheWolf137 Featured By Owner 3 days ago  Hobbyist Digital Artist
That your friend is making for you
EmperorMyric Featured By Owner 2 days ago  Student General Artist
Well... yea I kinda like requested em XD
(1 Reply)
Advoma Featured By Owner 4 days ago  Hobbyist Digital Artist
Thanks again for the faves!
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