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Capitol Cerberus Class Defense Platform

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Description

Grand Empire of Capitol Cerberus Class Defense Platform:

 

Overview: The Cerberus is Capitols primary defense platform. Either in orbit or in deep space the station is designed for direct fire to engage enemy vessels and give security and protection to large areas of a solar system. With a crew of 250 located in a rotating torus the main weapon sections are largely unmanned allowing the station to take heavy damage and still be functional. Cerberus platforms are typically co-ordinated along with other defense platforms from a planets surface or a starbase but can operate independently.

 

Armament: The Cerberus mounts a heavy armament of direct engagement weapons 12 Mass driver turrets each dual mount along with numerous smaller railguns and 12 missile launcher emplacements.

 

Railguns: Taken from Union specifications while not as advanced as the Unions Mass Drivers Capitols new railgun technology is vastly superior to their old rocket propelled cannons. Now they can engage enemies at speed and while still not dealing massive amounts of damage per shot Capitol have managed to increase their ROF to around 450 shots per minute. This results in the rails being changed after every engagement but also a serious boost in firepower.

Missile Launchers: Made to fire Capitols primary anti-ship missile at extremely long ranges these weapons have limited supplies though most of the missile launchers in Capitols arsenal have been changed to fire thermo nuclear munitions. These new fusion warheads can produce yields from 500-900MT each easily able to damage enemy ships and scour worlds clean of all life.


Defences: The Cerberus mounts around 10ft of Azanium armour plating with composite layers of ballistic gels and heat resistant materials. This new type of armour was developed with the help of Triarch Industries and is now able to take much more damage from both kinetic and energy weapons than the previous armour. The Triton as well is protected by 4 medium shield generators capable to taking many direct hits each before they need to recharge again. Capitols new shield technology allows them to partially absorb around 11% of an enemy energy weapon shot and use it to charge the ships Tachyon Arrows if it has any.

Power plant: The Cerberus runs on four Cold Nuclear Fusion reactors for energy, this system was reverse engineered at a remote location using Union schematics however, they were produced before Inaras rise to power but due to the actions of Sabre team the project was massively set back when the base was destroyed. The reactors are superior to the Mk.2 vessels and have even more power output meaning more shots from the TAs and increased shield output and engine output all round, with less space taken up by the generators.

 

Electronic capabilities: The Cerberus is run by a advanced computer system which is on the very edge of computational capability bordering on AI. This system can aid targeting, calculate anything that is needed and also provide limited control over the ships actions. The system can also be slaved to the will of the captain to prevent mutiny or boarding however the ships actions under the computers control are severely limited.

 

Crew: The Cerberus has a crew of around 250 personnel from system defense militias.

 

Attack craft: The Cerberus has no attack craft capability.

Speed and Engines: The Cerberus only has basic maneuvering thrusters to reposition itself.

Cerberus and Capitol belong to me :iconemperormyric:

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