Union Super Heavy Companies are fairly rare but often used in certain situations. Primarily used as either linebraker formations or anti Colossus units these companies while small can pack the fire power of at least 3 mechanized companies hands down. Formed around the use of Achilles Ultra Heavy tanks a veteran commander keeps the formation rolling no matter what and can co ordinate with other companies even in the thick of the fighting.
Company Command Tank: using the protection and firepower of the Achilles to make himself known the commander of the super heavy companies has access to some of the largest firepower groups in the Union and using the tanks sophisticated systems he can easily take command of other elements.
Light Tank Element: Made up of 3 Seraphim MBT this detachments job is to escort the Achilles and protect them from threats they might miss, hidden infantry and performing scouting roles etc.
AA detachment: 3 Hellfire AA launchers provide additional AA support with rapid firing lock on missiles, any enemy aircraft caught in the missiles sites will be destroyed thanks to the missiles speed and maneuvering capabilities, its integrated logic AI also predicts evasive maneuvers the pilot may take guaranteeing a kill.
Achilles Ultra Heavy Tank: armed with a twin 500mm Rail cannon 2 250mm rail cannons and multiple railguns, cascade cannons and plasma cannons the Achilles is more than a match for most armies, able to withstand barrages thanks to its heavy Armour and shield generator this tank takes on the Colossi of other races and destroys them, eliminating their threat to the Union forces. Achilles also function as line breakers who can destroy and advance over the toughest defensive lines. Achilles tanks also have a measure of air defense in the way of 2 Viper AA turrets mounted on its main turret, these can work together with other Achilles and Hellfire launchers allowing them to make an impervious air defense web in addition to a hundreds of miles kill zone on the ground.
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