Victorious Class Union of Worlds Heavy Cruiser:
Overview: The Victorious class is the latest design following the Dart class chassis. Designed to originally the next mark of Dart class logistical and technological problems have caused this vessel to be its own class, a Heavy Cruiser. The first Union vessel to be fully built around Nakai technology the ship boasts Nakai weapons, sensors and defences. Alas because of this other parts of the ship suffer from power loss, the normal 2 ZPM modules used in the Dart have been upgraded to 6 modules and still the power problems persist. Especially when the 6 QAC cannons are used the ships suffers massive speed and weapons failure, the other guns going silent. These problems have arisen due to the inability to reverse engineer Nakai quantum cores, alas this is unlikely to happen due to the rising tension between the Union and Nakai. Due to this the Victorious class is well sought after and in the coming civil war the Nakai reverse engineered weapons are sorely needed.
Armament: The Victorious class mounts both human and Nakai weapon systems. 156 Mass Drivers still mount the Victorious and the 6 Laser Projectors normally on the Dart still operate. 4 Phase Missile launchers and a reduced 2 Plasma Projector turrets are dorsal mounts. As for Nakai weapons the Victorious mounts 8 Spearhead Drone launchers and 2 batteries of 6 Dorsal mounting QAC cannons. The Victorious is also still armed with a Graviton Pulsar.
Mass Drivers: Union Mass Drivers use magnetically accelerated slugs to destroy the enemy, these slugs can either be used in one of 3 ways. The first in ultra AP round which will drive straight through most armours due to the velocity of the rounds, making ships vent into space due to thousands of rounds hitting them rapidly. The second is a less penetrative but still very high AP high EX round which explodes after penetration ripping the ship apart from the inside as used on the Draken ships. The third and final is a flak screen shell which detonates at a certain range and explodes into thousands of other bomblets which will also explode into shrapnel, this decimates fighters and ordnance at close range and some Mass Drivers on the ship are always set to this setting, when all are on this the ship is impervious to fighters thanks to the couples SENTINEL CIWS. These weapons also mount Void Cooling and Nano assemblers and so can keep up a rate of fire of around 450 rounds a minute.
Laser Projectors: These weapons are feared for their ability to drain shields quickly and surgically slice a ship apart. Using energy drawn directly from the reactors the Laser projectors are long range precision weapons used to cripple ships and down their shields. Able to project a steady beam for around 5 seconds these hard light lasers are slowly being replaced with Meson lasers in research which are even more powerful. These lasers can also be configured to fire ‘Bolts’ of light which explode violently on impact.
Plasma cannons: using Phantom technology the Plasma cannon uses linear accelerator technology to propel balls of artificial plasma at close range, these guns while close range are devastating and will destroy shields easily and melt armour. Mounted in dorsal mountings of dual gun turrets these Plasma cannons provide the Dart with its close range firepower. These guns also use Void cooling to fire around 35 shots a minute.
Phase Missiles: these missile launchers on the sides of the Dart have been recently upgraded with Phase missile technology, this works by the missile before hitting shields or armour phasing out of synch with this dimension and rematerializing inside the enemy ship causing massive damage and means the missiles can’t be defended against easily. These launchers provide extreme range fire and have Nano assemblers to eliminate the need for resupplying.
Graviton Pulsar: using an artificial singularity generator this weapon requires massive power so is only used once per battle at extreme ranges. It is a guaranteed one shot kill weapon against a ship or group of ships. Firing a singularity down a containment beam the beam is then turned off. As the singularity is free it cloaks itself instant with an event horizon creating a small and temporary black hole which will destroy the target and pull in any close by.
Quantum Accelerator cannons work by firing a moderate power laser (moderate by Nakai standards anyway) into a quantum infusing chamber. This then infuses the laser with quantum energy, only a minute amount is needed. The beam is then fired out of the focusing array in a golden lance, this lance if it contacts an enemy ship will transfer as much energy as a super nova into the targets shields or Armour. This often spells complete destruction for the ship and any other ships nearby. Though powerful the QAC cannon lances are relatively slow firing and the Victorious class when it activates its QAC cannons draws power from all other of its weapons rendering them inert.
Spearhead drones: When fire hundreds of golden yellow balls are launched from the launching hive and speed over the Void, these sentient drones will then seek out the enemy and destroy the enemy craft and ships. These drones are akin to miniature stars and so can melt through armour piecemeal, though they can adapt to explode to cause more damage. These drones travel at such speeds they can also hit enemy attack craft and will lock on to the target so any evasive maneuvers are pointless, if the drone encounters defensive fire it will evade itself and due to the power of the drone shields are most often bypassed completely. The Spearhead Drones have a incredibly long range and if not destroyed they can attack multiple targets but drones that engage ships and attack craft are then free to attack another target. It is a wondrous yet haunting sight of thousands of golden lights destroying the enemy.
Defences: The Victorious mounts a Mark 4 Absorption shield which runs on its own separate system so it cannot damage others through power feedback, this shield also cycles constantly through several dimensions at once in an attempt to get some protection from phasic weapons. The ship itself is constructed from a 2ft thick Quantum lattice plate with polytine linings. As well as this a thin layer of Ghostanium is available for stealth missions. Quantum lattice plate is made up from atomically bonded Quantum metal which has a density of around 3x that of any other known substance, this metal is liquid in form but when poured into molten metal of another kind and left to set it becomes virtually unbreakable. Unlike other metals Quantum has no melting point and so will not melt under fire from laser or plasma weapons; it is also highly resistant to kinetic impact damage. The hull is also equipped with Nano assembler repair systems to slowly repair the ship in combat.
The Dart class also mounts a Nakai defence system which uses small QAC cannons to fire fast quantum streams at the foe, these are nearly instant contact and will destroy fighter craft instantly with the sheer power of the blast.
Power plant: The Victorious uses 6 TPC Zero Point Module AX-5 units to provide overall power, these have been reverse engineered from Nakai technology and make use of their artificial pocket dimension technology. The ZPM works by making an artificial dimension and harvesting the natural vacuum energy produced in such, this is totally harmless as if the ZPM is destroyed the dimension collapses harmlessly. The energy produced is also way above other Union energy technology apart from Singularity generators which are still being understood. The power supply still has the problem of not being able to cater to everything at once so the Victorious usually suffers power fluctuations as the ZPM power modulates. These rarely cause full blackouts of systems but when certain systems are used at full effect others suffer.
Electronic capabilities: The Victorious is run by 3 Mark 5 AI systems one for targeting and combat, one for background systems and one for overall control. These AI systems are semi sentient and can hack enemy ships. When a AI gets hacked it immediately either cuts the lines so the enemy cannot access or deletes itself and the intruder with it. The Victorious is also linked to the Union computer and so can access data when needed; it also is linked to the rest of the fleet in a tight information grid.
Stealth wise the Victorious constantly runs a very basic sensor stealth field, this field while not effecting light effects spectrum scans and conventional sensors. While not totally making the ship invisible this obscures the Heavy cruisers form and position leading to an increased ratio of missed shots and wrong moves. A full Displacement unit can be installed for true stealth missions if needed.
Crew: The Victorious carries a reduced crew of 750 personnel to run the ship and man the fighters. This is because of the space the additional ZPM modules and Nakai weapon systems take up.
Attack craft: The Victorious mounts 6 launch hangars each able to contain 60 Firestorm Fighters and 12 Eagle Eye bombers for a total of 20 fighters and 4 bombers. These have their own repair and re arm facilities and so the Victorious acts as a brilliant fighter base for planeside operations or deep space patrols.
Speed and engines: The Victorious is able to reach 0.7 light speed on sub light engines unless it is using some of its Nakai systems and also mounts a Union slipstream drive for FTL capability. Current research and development is underway so the Dart can be fitted with Nakai jump technology.
Victorious, Nakai and Union of Worlds belong to me