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Achilles Super Heavy Tank

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Description

Achilles Union of Worlds Ultra Super Heavy Tank

Overview:

One of the most renowned units of the Union of Worlds the Achilles Super Heavy Tank is a bastion on the battlefield, unstoppable on the attack and immovable in defence this super heavy tank is a force to be reckoned with. First developed as a cheaper alternative to Colossi in order to defend against the Skia Shadow walker the Achilles is designed to either anchor a defensive line or break the heaviest front lines with its devastating fire-power and fortress like defence. The Achilles usually operates in the Super heavy companies and is deployed in groups to combat other enemy super heavy tanks and even enemy colossi. Though the Achilles doesn’t mount colossi sized weapons a company of them is more than enough to bring down an enemy war machine. Many commanders use Achilles as their mobile frontline command base and it is equipped with such electronics to act as such. It is a inspiring sight for Union soldiers to see an Achilles fighting on the battlefield.

Capabilities:

Armament wise the Achilles mounts in its massive turret 2 650mm Railcannons capable of breaking other super heavy tanks in a single salvo, this is supported by nano assemblers and void cooling. As well on the turret the Achilles mounts 2 Viper 50mm Railgun Autocannon AA turrets for AA defences as well as 2 VLS modules which can fire AA missiles, ground attack missiles or function as a missile interceptor, the turret also mounts 5 remote controlled cascade cannons. As secondary armaments the Achilles is still incredibly powerful and a direct assault would be suicide, 4 150mm Railcannons as well as numerous more Cascade cannons prevent direct assault. .

Defensive measures and armour wise the Achilles is a fortress. Able to withstand huge amounts of fire and still work the Achilles main armour is 400mm thick quantum Lattice plate, this allows the tank to wither shaped charge, sabot rounds, lasers, plasma and other more exotic types of weapon. Auto reactive armour and RPG cages can also be attached is necessary. All round the Fortress as well are emplacements of Frag launchers, these functions as two different abilities. The first is when the Fortress detects missiles or incoming objects and fires a frag cloud into the object to cause it to either explode prematurely or to be destroyed, rendering missiles and rockets useless against the Achilles. The second use is that these can affect infantry who approach the tank to attach grenades or other close combat AT weapons. The Achilles also mounts a mark 3 Shield generator for defensive purposes.

Electronic abilities wise the Achilles carries a AI capable of taking over much of the tanks systems if an emergency is called for, it also allows rapid lock on full spectrum sensor suite detection and also an enemy lock warning system. The Achilles also mounts a full command and control suite for commanders who wish to use the Tank as a C&C centre.

Speed wise The Achilles is incredibly slow, only able to muster around 17 MPH on land and rough terrain is even slower, Due to its bulk the Tank usually has to ford rivers though this generally isn’t a problem. 

Variants:

Ultra Heavy Transport: pioneered in the great siege of Oregan 4 this variant removed the main turret from the tank and replaced it with a Titan heavy tank turret, this meant the space could be turned over to infantry transport and even transport for smaller vehicles. Together there is rooms for 150 men inside and up to 2 small vehicles. This variant however is rarely seen and mainly used in siege warfare.

(Seraphim and Titan to scale)

Achilles and the Union belong to me :iconemperormyric:

Comments welcome :)
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Comments26
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eta-gamma-14's avatar
Bigger is better. Doesn't matter if you think the vehicle in question is redundant, it will look awesome as far as I'm concerned.