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Fusilier Union Heavy Colossi

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Description

Fusilier Union Of Worlds Heavy Colossi:

Overview:

The second and larger of the two Union built Colossi, the Fusilier is designed for overwhelming fire support either from long range or up on the frontlines obliterating entire enemy contingents with a variety of large weaponry. The Fusilier is a much rarer sight than the Dragoon its sheer size preventing it from being deployed on many battlefields or simply being too impractical for use in certain situations. However when the Fusilier is deployed it can be done so with a modular weapon selection either for near cross continental fire support with large guided railguns and ballistic missile launchers or for frontline fire support with Heavy Meson lasers, Heavy Gatling cannons or smaller but still heavy Railcannons. Whether on the frontline or providing massive indirect fire support the Fusilier is able to smash entire divisions worth of enemy forces and take immense damage on its advanced shield systems and ADS system before needing to withdraw. When deployed on the frontline the Fusilier is usually supported by three Dragoons and a veritable army worth of other supporting units.


Capabilities:

Armament the Fusilier is armed with a single carapace mounted missile launcher armed with 21 Bloc 4 Nova missiles capable of mach 7 flight and with a range of IRBMs these missiles can deploy up to 10 warheads per missile, each one either equipped with Star Lance missiles for AA and ABM duty or Dragonfire warheads with KT range thermonuclear weapons . The Fusilier also for tertiary weapons is armed with five dual turrets each with 2 80mm railcannons for infantry and light vehicle defense close in or to engage enemy missiles. For main primary weapons however the Fusilier can be fitted with a variety of different load outs. For indirect fire support the Fusilier can be kitted out with quad 900mm Railcannons which can fire rocket assisted shells with cluster warheads cross continent for precise strikes on enemy columns (these can also be used up close for frontline to do direct combat) it can also be equipped with a singular Mass Driver, this weapon is not for direct use rather for firing a SSTO into orbital paths capable of them performing precision orbital strikes on ground forces around the planet. For more direct combat the Fusilier can be equipped with a Heavy Meson laser capable of vaporizing armored targets and even engaging aircraft of ballistic missiles in flight, it can also be fitted with a triple 530mm Gatling cannon similar to the Dragoon.

Defensive measures and armour wise the Fusilier is able to withstand heavy firepower, while only heaving mediocre armour for such a large mech it relies heavily on its 5 Crenelated Phase shields able to withstand another colossi attack or tank fire from entire companies of enemy units. In addition to this the Fusilier also mounts an extensive SENTINEL array of small Meson lasers for intercepting enemy missiles or rounds fired at it.

Quantum Lattice plate is an advanced form of Union armour which incorporates a unique two way ERA defence. Using the Unions void cooling systems which link up to the armour the armour can 'absorb' energy weapons or the like and store energy in capacitors, when a kinetic target or even a bolt energy one the capacitors can empty in a 'flashfry' manoeuvre which vaporises or destabilises the incoming projectile and defending the tank. Giving an incredible defence. In worst case scenarios the tanks own fusion reactor can 'overdrive' itself to create power for a flashfry even though no energy weapons are being absorbed. This however causes the tanks reactor to drain fuel quicker than usual. As also a secondary factor the capacitors can also be released to create a form of 'plasma shield' on a limited target area, to intercept and destroy incoming projectiles while the other active armour or defences engage other targets.

Along with the Quantum Lattice plate additional armours are sandwiched between the plates constituting a multi layer defence. Behind the main armour plates lie a layer of Violar Nano Lathe which can harden with impact and disperse kinetic energy effectively, constituting the main defence against kinetic weaponry, this also gives the tank its nano repair capabilities and can passively heal damage in combat.


Electronic abilities wise the Fusilier carries a full Union AI system capable of keeping the Colossi in line with its crew of 20 helping out and fully piloting the machine. The crew use neural interfaces to get all round realtime information of both their colossi and the battle at large with a full CIC capability and links into the Union Grid. The AI is capable of hacking enemy smart projectiles and defending against EW attacks.

 

ECM systems: The Fusilier also comes with battlefield ECM systems, capable of hacking into enemy guided munitions and stopping them from locking onto the Colossi or cutting the link so they go dud. As well as this the ECM system can screw with enemy lock on and sensor systems preventing an accurate target. In addition a laser dazzler system is installed to combat guided munitions either by destroying their guiding equipment or by dazzling their sensors so they cannot effectively target or lock on. All of which are controlled by the Fusiliers AI.

 

Speed wise the Fusilier is mediocre in speed, able to go 32kph over most terrain and is a very stable platform even when running at full combat speed.


Fusilier and the Union of Worlds belong to me :iconemperormyric:

Dragoon to scale:  Dragoon Union Light Colossi by EmperorMyric
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eta-gamma-14's avatar
You could say I'm a maniac for mechs.