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Sentinel Union Of Worlds IFV

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Description

Sentinel Union Of Worlds IFV/ Multi role combat vehicle:

Overview:
The sentinel Infantry Fighting Vehicle/ Multi role combat vehicle is a recent edition to the Union armoury and is now used in a more aggressive role than the Whirlwind APC, with more armour and heavier weapons like its rail gun add on than the Whirlwind the Sentinel has a reduced carrying capacity. The Whirlwind and the Sentinel work in conjunction and the Sentinels now escort the Whirlwinds to the field under their protection. Though the sentinel doesn’t have the advanced command suite of the Whirlwind it still retains the Whirlwinds ECM suite to help with defence and it can even extend this range to other vehicles in the vicinity. With full environmental capabilities the Sentinel can fight in any environment and its durable wheels are more than capable of Trans versing over any terrain.

Capabilities:

Armament wise the Sentinel is armed with a turreted 100mm rail gun which is fully remote controlled with auto loaders and Nano assemblers. This is capable of engaging light and medium armour as well as holding its own against enemy MBT. In addition to the a cupola/ remote controlled mounted heavy cascade cannon an be attached for extreme infantry defence.
Defensive measures and armour wise The Sentinel has 45mm of quantum lattice armour perfectly capable of protecting it from even enemy MBT, in addition to this the Sentinel has frag launchers to destroy missiles and close by infantry. Additional armour may be added.
Electronic abilities wise the Sentinel retains the ECM suite that its brother the Whirlwind is armed with making it heavily resistant to missiles and guided munitions. It also has a mark 4 AI to control the various gun add ons and also a battle uplink to keep it coordinated.
Speed wise the Sentinel can go a fast 60MPH over most terrain, definitely fast enough for the Unions rapid tactics, all Sentinel variants have this speed and so all manner of support can be brought up quickly.
Variants:
APC variant: replacing the Railgun with a turreted 50mm auto cannon and a transport capacity of 10 men means that this version can actually replace the Whirlwind, though still slowly being phased in this variant works well as a multi role vehicle and is testament to the Sentinels ability to adapt to different roles.
Mortar variant: replacing the transport capacity entirely means that this variant can house a 81mm mortar in its back with the space to have the firing squad, this can blanket an area with fire and help support infantry divisions as they advance. The Mortar is short range when compared with the Unions dedicated artillery but can provide quick and precise fire support when needed.
Area Denial variant: again replacing the transport capacity with a bigger fusion generator and cooling facilities means the Sentinel can mount a medium sized laser projector; this can protect the area from incoming missiles or shells with its rapid transverse and also target aircraft. This is fast enough to provide AA and AM defence to the immediate area.

Sentinel and the Union of Worlds belong to me :iconemperormyric:

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