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Union Anti Air Company

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Description

Overview:

The full fury of the Union of Worlds anti air doctrine, control or deny the skies. Capable of destroying any number of aerial threats to ground units from gunships, drones or low flying aircraft all the way up to stratospheric bombers and interceptors. Usually dispersed across multiple other companies to bolster their own AA forces this company only fights and deploys together where the threat of air attack is greatest, and many have thought it an amazing sight as hundreds of super sonic projectiles and missiles are launched into the sky above to destroy enemy air forces.

Company commander: The Company commander and his attendant staff oversee the units and deployment of the forces, co-ordinating the fire and locations over the Union grid with other companies and air support.

Violar AA detatchment:
with Violar Wezkartha Drone net AA also attached to the company these drone nets can combat large enemy smaller drone swarms or engage very high flying attack craft, plus with their hover and fast nature they can redeploy to other companies fast to assist.

Company infantry section:
6 squads of Union infantry are attached to the company for defense purposes and protection, mounted in Whirlwind APCs for rapid deployment they can as well be attached to other companies in case the infantry is needed elsewhere.

Fast AA Element: Just like the Violar AA section the Fast AA elements are made up of 18 Rapier Hellfire AA launchers. Designed to rapidly be deployed to where they are needed and give anti air support against gunships and other low flying aircraft.

Heavy AA/ABM Section: Equipped with the Star Lance heavy anti air/anti ballistic missile system this section can engage even stratospheric interceptors or craft with its incredibly fast moving missile, also able to hit incoming ballistic missiles and create a missile shield for the surrounding long range area, the battery consists of 3 launchers and a sensor unit as well as a battery command vehicle.

AA Detatchments: Each platoon is made up of 12 AA vehicles and a command tank, these vehicles can be Hellfire ML launchers, quad cascade cannon Viper tanks or twin Railcannon Viper tanks. They are depoyed to hit gunships and aircraft across a wide area, and are typically attached to other companies to bolster the AA there. However when so many are in one place air denial almost certainly occurs...
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Mrcreepssss's avatar
found an error, there are only 1st platoon command vehicles.