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Violar Icarin class cruiser

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Description

Icarin Class Violar Cruiser:

Overview: The Violar Icarin class is the mainstay of the Violar fleet, once the most seen vessel accompanying the great migration fleets and world ships of the insectoid race the Violar Icarin class now fights alongside the Unions battle fleets. The Icarin encompasses the Violar focus of armour and speed over firepower, and while it can pack a punch the Icarin is able to outrun most other craft, as well as take massive damage for the size. Icarin class normal operate in threes to take down enemy craft with their weapon systems, working to incapacitate and then destroy the target.

 


Armament: The Icarin class mounts a small armament, 10 dual plasma cannons provide medium to short range fire for the cruiser while 2 large missile launchers provide long range fire or incapacitation strikes, backed by 4 plasma arcs the Icarin strikes to main so other heavy hitters can kill.


Plasma cannons: emperormyric.deviantart.com/ar…


Missile launchers: Violar missile launchers provide long range fire however unlike the other races who use explosive warheads the Violar use different kinds. The Violar use missiles which are tipped with nanite warheads, exploding to consume the enemy ship in self-replicating nano machines rather than inflicting direct damage, these nanites can be controlled to consume specific elements or general destruction. The second warhead is a limpet warhead, made to incapacitate the enemy ship. Limpet warheads impact the enemy hull and drill into it, there they first off send a massive energy pulse to try and EMP the ship if this doesn’t work each limpet missile powers up a small gravity well, combined with multiple missiles the enemy ship is then unable to move due to the huge amounts of extra mass.

Plasma Arc: A Plasma arc is a form of shield projector, which is calibrated to create plasma shields in wide arcs around the ship, this can be made into either a defensive barrier against kinetic projectiles as was used against the Union or it can be used as a barrier projected to impacted enemy ships and do large amounts of damage against. A typical tactic is for multiple ships to merge arcs into one large wall of plasma to do massive damage on a firing run.



Defences: The Icarin class has a 5ft thick hull made of Violar Nano Lathe armour with fast active nano repair: emperormyric.deviantart.com/ar…

 

The Icarin class mounts in its latest incarnation 3 Union MK3 Crenelated defense phase shields: emperormyric.deviantart.com/ar…

 

However before being part of the Union the Violar Icarin class mounted a cyclic shield system which employed rotating multiple shields which not only could absorb fire but deflect it entirely and when one goes down another is still present with any weak points constantly being rotated in different directions.


The Icarin class also mounts multiple small plasma cannons and missile launchers to destroy fighters and missiles.

 

Power plant: The Violar Icarin class mounts a single Violar made antimatter reactor, on par with Union ZPM units these reactors annihilate antimatter and matter pairs to generate masses amount of power for the ship. Generating the antimatter is done by numerous particle accelerators mounting the length of the ship protected by additional armour, these antimatter reactors haven’t been replaced with ZPMs and will not be until ZPMs finally surpass such. It doesn’t mount any secondary power systems.

Electronic capabilities: The Icarin is aided and controlled by a Violar neural network allowing the crew to integrate themselves into the ship itself, being very advanced such a system is very resistant to hacking and can also help combat ECM and hack incoming projectiles. The Violar systems are now able to integrate into the Union grid and so can operate alongside all Union systems.

Stealth wise the Icarin doesn’t have true stealth but it does have a very active ECM suite to try hack and blur enemy sensors. However they can if needed be upgraded with a Union full displacement field.

 


Crew: The Icarin class has around 600 crew who oversee the ship, with it being mostly automated with neural networking the Violar can have much less crew than other vessels.

Attack craft: The Icarin doesn’t mount attack craft bays.

Speed and engines: The Icarin is lightning fast able to reach 0.85 light with its advanced gravitic drives it also has a highly advanced Violar fold drive for FTL allowing instant point jump capabilities however most are now also fitted with Union slipstream drives as well.

Icarin and the Violar belong to me :iconemperormyric:

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